In the field of brain-computer-interfaces and biofeedback, attention to the user experience has been lacking. And as designers we feel a calling to fill in this void. By reevaluating common principles of interaction and gamedesign and development to make them more suitable for use with biofeedback, we have created a set of conventions that greatly increases BCI adoptability through our immersive and rewarding game experiences.
We are aware of the impact the natural and digital environment has on the integration between the biometric interface and the user. Because although players’ intentions may be pure, everyone is different and nobody has perfect capabilities. Players may find discipline at one point but lose it to a thought about a cloud later on and start daydreaming.
We design engaging experiences that draw in the player. Experiences where a player can think and feel, learn and play, and develop their own skill at mind control and emotional gameplay. Serious games that provide players with ample opportunities to lose themselves in the attention to interaction and have an experience that is both meaningful and insightful on a personal level.











